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Maya 2011 - Ocean Shader
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3D Rendering using Maya Fluid effects, and Ocean shaders. Just a Test.
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For more information about ZBrush, Maya, 3D Rendering, or Multimedia:
3D Tutorials and Animations
Maya 2011
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CLOTH Contstrain polygons to a pole by parenting drag the child onto the parent in the outliner to contstrain select the vertecies that you want to lock to the pole top and bottom for example nCons |
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-- Pole Vectors Copy Orientation Take the curve out of it's group in the Outliner. Delete the rest of the group. Name the curve "Controller" or something similar. Outliner>Show>Shapes if |
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These are notes that I took while learning Autodesk Maya 2011. Some of these might be missing some steps. If something doesn't work, contact me and I'll clarify. Maya Mouse Buttons Maya uses 3 mouse |
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Maya 2011 General Interface To begin learning the interface of Maya 2011, we will want to define the main areas of the interface first. Find the image with the Maya Interface color coded, with |
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Fluid Effects are some of the most advanced computer graphics tools to ever be invented. It really is a programming marvel. The programmers even won an Academy Award for the advancement that it gave t |
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Animate Visibility Make things appear or disappear over time. > Channels box Go down to the last line, or near the last line. visiblity Keyframe this on or off |
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Maya 3D Fluids Shelf Icons Autodesk Maya 2011 These are the icons that you find when you click the Fluids tab on your shelf, located at about 90% near the top. The Fluids tab is near |
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Maya 2011 - Ocean Shader
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ZBrush
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Understanding that Zbrush modeling is working on multiple resolutions at once, is a key concept in undertanding it's texture export system. When you calculate the Normal maps, or the Displacement map |
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Setup ZBrush Textures for Maya GoZ GoZ is the best solution for exporting color, normal and displacement maps to Maya without any hassle. Before you export, you must have al |
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ZBrush Plugins + Tips and Tricks ZBrush has an awesome assortment of additions that can make ZBrush much more powerful. UV Master, and Decimation being extremely important. Download all Z |
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Image Plane ZBrush 4 doesn't have Image Plane, but you can easily add the plug-in. First go to Pixologic's web site, and download the plugin. pixologic.com/zbrush/downloadcenter/zplugins/ Scroll |
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Understanding Spotlight image|zbrush_spotlight_1.jpg|200|left|3DTutor|ZBrush - Spotlight Controller Spotlight is one of the most powerful tools in ZBrush. It's also one of the most hidden an |
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Z Spheres Getting Started with ZSpheres Select the ZSphere from the Tool pallet. Drag it onto the background. The Edit button (next to the draw button) should change from being grayed-out to |
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Fundamental Concepts of ZBrush ZBrush isn't really a 3-D program, but instead, a 2.5 D program. This is because it's based on pixels instead of polygons. It uses a fourth value in addition to |
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Renderings
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The DNA molecule is one of the most wondrous and mysterious creations this universe has to revealed to us. These renderings attempt to view the DNA molecule in it's component parts. Adenine, Thymine, |
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A first pass at a Equinox and Solstice explanation. - - - - - - - - - - - - - - - - - - - - - - - - - For more information about ZBrush, Maya, 3D Rendering, or Multimedia: 3D Tutorials an |
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Mock-up renderings of a giant space carousel. This visualization shows some of the magnetic densities between objects. This is not based on any scientific data, it is only for aesthetic purposes. - - |
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Quick video of earth, doing 3D animation tests for an upcoming project. Included are multi-layered textures, displacement maps, normal maps, luminescence, etc. These renderings are using correct data |
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3D Renderings of Mars and it's satellite moons, Phobos and Deimos (Fear and Dread). Imagine being confined to one of these flying rocks. You can see strata on both of them. The curve of the strata sug |
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Maya Fluid Effects Two Million Years after the Big Bang This is not based on scientific data, this is just art. Computer visualization of an exploding inter dimensional object. - - - - - - - - - - - |
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3D Rendering using Maya Fluid effects, and Ocean shaders. Just a Test. - - - - - - - - - - - - - - - - - - - - - - - - - For more information about ZBrush, Maya, 3D Rendering, or Multimedia: |
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Quick rendering using the Maya Toon shader to make it look like a cartoon. - - - - - - - - - - - - - - - - - - - - - - - - - For more information about ZBrush, Maya, 3D Rendering, or Multimedia:< |
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3D Renderings of one year around the sun. Here you can see the points where Earth passes through the solstices and equinoxes. You can also see that Earth's axis points in the same direction all year l |
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